opportunities
Game Producer, Overwatch 2
Blizzard Entertainment, 2022– 2024
As a game producer, efficiently managed audio designers' tasks using Jira, optimizing workflow and resource allocation. Established transparent communication channels for stakeholders and individual contributors, fostering strong relationships with support partner teams to ensure collaboration and resource sharing. Streamlined audio development workflows across projects, maintained detailed scheduling using Miro, and accurately estimated project parameters. Presented project schedules to stakeholders, proactively identified and mitigated risks, and implemented automation to boost productivity. Provided support to Localization and Voiceover pipelines, facilitating tool upgrades and process enhancements, and assisted the Music pipeline in delivering assets and creative briefs to composers.